Ssbm All Character Dolphin Code

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Finish 15-minute Melee with any character. Get Captin Olimar Trophy: Have a Pikmin game data saved on your memory card. (supplied by: ZestyRufusKing) Giant melee setup: Turn all items off apart from the super mushroom, then setup a giant melee as you normally would ( pick stage and charecters) then just grab a few mushrooms during the match. Note: This game is also titled Dairantou Smash Brothers X. Get 200 KOs in Standard Brawl mode to unlock the 'More Rules' option at the bottom of the 'Rules' menu. Co-op Events 9 to 13: Unlock R.O.B. And successfully complete the Subspace stage in SSE (Subspace Emissary) mode. Co-op Events 14 to 20. Go to do a special melee, and pick the one that you want to do. You will go to the melee screen. Click at the top where it says '2 minute melee' and go down to the item switch. If you want to do super giant melee, turn off everything but the super mushroom, and if you want super tiny turn off everything but the poison mushroom. Go to the top of. Super Smash Bros. Melee – Action Replay Codes US The following are known Action Replay Codes for Super Smash Bros. Melee on Nintendo GameCube (GCN). Version 1.0 Codes Master Code – Must Be On MMGK-1CC5-TER04 7CDF-NREA-Q4278 Unlock All Characters 0FA2-KD7C-4590B A4BP-APCY-5DFMK Version 1.1 Codes Master Code – Must Be On 2PR9-AVZR-H3EJR AEEK-W403-F76DT Infinite Lottery Coins. Hello So I got a rom for melee on pc and I've being playing that recently for convenience. But I really don't want to unlock all the characters and stages again. I've looked around and their seems to be a few different ways of unlocking all the characters and stages on the rom.

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Super Smash Bros. Melee

Developer(s)HAL Laboratory
Publisher(s)Nintendo
SeriesSuper Smash Bros.
Platform(s)GameCube
Release date(s)JP November 21, 2001
NA December 3, 2001
EU May 24, 2002
AUS May 31, 2002
Genre(s)Fighting, Platform
Mode(s)Single-player, Multiplayer (4)
Input methodsGameCube Controller
Compatibility4
Playable
GameIDsGALE01, GALP01, GALJ01
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Super Smash Bros. Melee, known in Japan as Great Melee Smash Brothers Deluxe (大乱闘スマッシュブラザーズDX, Dairantō Sumasshu Burazāzu Derakkusu), often abbreviated as SSBM or simply as Melee, is a crossover fighting game released for the Nintendo GameCube shortly after its launch in 2001.

Like its predecessor, Super Smash Bros. Melee differs from traditional fighting games in that inflicting the most damage does not guarantee victory. Instead, opposing players must inflict damage to add to the opponents percentage, to make them lighter, then force their opponents beyond the boundaries of the stage. Unlike other games of the same genre, in which moves are entered by button-input combinations, most moves in Super Smash Bros. Melee can be accessed via one-button presses and a joystick direction.

In addition to highly refining the gameplay of Super Smash Bros., Melee also sports additional stages and characters, and an expanded single player mode, called 'Adventure Mode'. The game also introduced many of the staples of its sequel, Super Smash Bros. Brawl. Melee received universal acclaim from critics, and went on to become the best selling GameCube game of all time.


  • 1Problems
  • 2Enhancements
    • 2.116:9 Aspect Ratio Fix
  • 3Configuration

Problems

Saving Screenshots

Saving a screenshot in Camera Mode of Special Melee will just be a black image. You can fix this by turning off EFB Copies to Texture Only.

Enhancements

16:9 Aspect Ratio Fix

The built-in Widescreen Hack causes clipping issues. The following Gecko codes work as a replacement, causing fewer issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes.

Ssbm Dolphin Emulator

NTSC

The NTSC version of this game has 3 different revisions. You can check the revision of your ISO by going into Game Properties.

Version 1.00Version 1.01Version 1.02
PAL

Revision patch for Netplay

For netplay to work, each player must not only be playing the same game, but have the same revision of said game. However, Melee was sold in many different revisions, and this may block some players from participating in netplay. Your netplay ISO can be patched to other revisions to work around this issue. For details and instructions, see the Smashboards post on the subject.

Texture Pack

A fantastic beautiful texture pack keeps the original art style can be found here, Melee HD Texture Pack (Dolphin) (v1.01)

There have been many Melee texture packs over the years, so don't stop at the one linked above.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

ConfigSettingNotes
Store EFB Copies to Texture OnlyOffProperly save screenshots in Camera Mode of Special Melee

Version Compatibility

The graph below charts the compatibility with Super Smash Bros. Melee since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-13225(current)

Ssbm All Character Dolphin Code Redeem

2.0(r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
r4771Windows 7Intel Core i7-870 @ 2.9GHzATI Radeon HD 5450Perfect speed, music becomes buggy on some occasions making it repeat itself. Shader bug which makes the floor become completely black in 85% of all stages.Dawngaward0110
r6857Windows VistaAMD Phenom 9550 X4 @ 2.2GHzNVIDIA GeForce 9100Perfect
r6857Windows XPAMD Athlon II X4 @ 3GHzATI Radeon HD 5450Perfect
r7283Windows 7Intel Core i3-2310 @ 2.1GHzIntel HD Graphicsalmost fully playable, slow down to 4 different characters, with the same characters in every player works fast as long as not a very large area (ex. in fountain of dreams is very slow) the FPS go from 30 to 50 (In the PAL version).Honguito98
r7408Windows 7Intel Core 2 Duo E6750 @ 3.2GHzNVIDIA GeForce GTX 275Exceptional. Some very minor slowdown at the very start of a stage, but it comes and goes in under a second. Some sound problems.MayImilae
r7411Windows XP SP3Intel Atom N270 @ 1.6GHzIntel GMA 945Playable. 16-17FPS approximately. Sound Off for better performance.LORPAL
r7419Mac OS X 10.6.7Intel Core i7 @ 2.66GHzNVIDIA GeForce GT 330MPerfect. Occasional slowdowns but this is the smoothest game I've run on this emulatorFeelGoodChicken
r7422Windows 7Intel Core 2 Duo E6750 @ 3.2GHzNVIDIA GeForce GTX 275Exceptional. Sound problems are GONE. (Edit: still there, but less often)MayImilae
r7435Windows 7Intel Core 2 Duo E6750 @ 3.2GHzNVIDIA GeForce GTX 275Very good. Sound problems back with a vengeance.MayImilae
r7564Windows 7Intel Xeon Quad-Core @ 2.8GHzATI Radeon HD 5770Audio bugs still exist. Graphical bugs: 'Video/Audio Timing' and 'VS Team ...'.SephirothFanatic
r7646Windows 7Intel Duel Core @ 3.06GHzNVIDIA GeForce G210Perfect, The only bug is the stage 8 classic mode glitch
r7719Windows 7Intel Pentium @ 2.1GHzATI Mobility Radeon HD 4570Slow when running other windows, but otherwise very smooth. Only bug is the Team Battle bug.Mamid
3.0-201Windows 7Intel Core i5-2410 @ 2.3GHzNVIDIA GeForce GT 525MI haven't seen the stage 8 classic mode glitch. I will check that out. The game runs smoothly, with occasional audio bugs and glitches as seen in the Problems headline.Doubled-revolutions
3.0-371Slackware 13.37Intel Core i5-2500K @ 3.3GHzNVIDIA GeForce GTX 550 TiPerfect. Solid 60FPS. No noticeable errors.Shonumi
3.0-415Windows 7AMD Phenom II X4 955 @ 3.2GHzNVIDIA GeForce GTX 560 TiSolid. Odd sound glitch and slowdown at beginning of the match.
3.0-419Windows 7AMD Athlon II X4 640 @ 3GHzAMD Radeon HD 5670Runs fine at fullspeed with a little slowdown at beginning of the match.bruckxd
3.0-636Windows 7Intel Core i5-2430MNVIDIA GeForce GT 540MPlays perfect at 60FPS. Minor slowdown at Fountain of Dreams. Stage 8 glitch also. Besides that, perfect
3.0-636Windows 7Intel Core i7-920NVIDIA GeForce GTX 580Plays perfect at 60FPS. Minor slowdowns occur at the beginning of most stages, but continues fine afterward. The music sometimes has looping issues.RayFan9876
3.0-715Windows 7Intel Core 2 DUO E7400 @ 3.1GHzNVIDIA GeForce 8500 GTPlays perfect at 65FPS without Autoframe limit. Minor slowdowns occur at Winner Screen, also with 4 players on large stages, everything else is perfect. The music still has looping issues.Dmax
3.0-766Windows 8Intel Core i7-2600K @ 3.4GHzNVIDIA GeForce GTX 570So darn close. Sound glitches are non-existent so long as LLE audio is being used. Half-second pre-rendered cutscene audio lag. Stage 8 classic mode intro sprite alpha problem. Ever-so-slight stutters during certain cases. Examples include loading levels into memory, which doesn't break gameplay, and stuttering during 4-player on certain levels, which can. Fountain of Dreams is the prime case, likely due to the dynamic reflection map (quite a feat for its time on such hardware).Miranda
3.0-776Mac OS X 10.7.4Intel Core i7 @ 2.2GHzAMD Radeon HD 6750MPlays almost perfectly, pretty stable 60FPS.Nolendil
3.0-776elementary OSIntel Core i3-330mNVIDIA GeForce GT 330mRuns perfectly.Krummer
3.5-336Windows 7Intel Core i7-3770KNVIDIA GeForce GTX 680Full 60FPS everywhere with no audio bugs using LLE. Using 'speed up disc transfer rate' makes all music play for 2-3 seconds and stop, but the game continues to run fine. Using any AR codes causes the game to crash after the beginning cutscene and before the 'press start' screen.
3.5-367Windows 7Intel Core i5-2450Intel HD Graphics 300060FPS almost all the time. Choppy audio during GPU intensive gameplay. AR Codes only work for certain versions of SSBM. (US Versions (GALE01) crash after the main screen, while European Versions(GALP01) work just fine.SpectreOne
3.5-367Windows 8Intel Core i7-3630QM @ 3.4GHZNVIDIA GeForce GT 645MRuns perfectly. No sound, graphical, or general glitches in sight. Always a constant 60FPSmcaso123
3.5-600Windows 8AMD FX-8120AMD Radeon HD 6670Perfect FPS slow game bit down like 30-55 and video:Data,Archives,How to Play is slow.DavidBascus
3.5-1406Windows 7Intel Core i5-2410M @ 2.3GHzNVIDIA GeForce GT 520MAll the sound crackles disappeared after the add of Dolphin in the '3D settings' (NVIDIA panel)!Fox_McCloud45
3.5-1699Windows 8Intel Core i3-3120MIntel HD Graphics 4000A consistent 60FPS was found during playtesting. The FPS may drop to 50-55 when playing on large stages or with multiple players. Tested on 1x Native Resolution.
4.0Windows 8Intel Core i7-2630QM @ 2GHzAMD Radeon HD 6600MRuns at 100% speed highest I've tested on was 2x native resolution on Direct3D11. Kept a stead frame rate with the exception of loading the levels.
4.0Windows 8Intel Core i7-2630QM @ 2GHzAMD Radeon HD 6700MRuns at 100% speed highest I've tested on was 2x native resolution on Direct3D11. Kept a stead frame rate with the exception of loading the levels.
4.0.1Windows 7Intel Core i5-3570K @ 4.4GHzNVIDIA GeForce GTX 460Working 99%. Small lighting bugs in the game but do not effect gameplay at all and are hardly noticeable. 'Force texture Filtering' must be on to fix multiple shadows bug.Kilobytez95
4.0-1222Windows 7Intel Core i5-4670K @ 4GHzNVIDIA GeForce GTX 760Runs 100% speed. I get none of the issues listed above even when using NVIDIA w/ OpenGL except for the very minor lighting issues described in Termina Bay. It's possible all of the other issues were resolved with the recent graphics update.Darxide
4.0-1818Windows 7AMD FX-6300 @ 3.5GHzNVIDIA GeForce GTX 660Some drops here and there, especially on Fountain of Dreams. 1x Native Res. Will overclock and post more info.
4.0-2879Windows 7Intel Celeron G1630 @ 2.8GHzNVIDIA GeForce GTX 750Near Perfect with minor bugs. On some levels I've had minor to moderate FPS drops. Otherwise runs at 60FPS consistently. Can run up 4X resolution with no noticeable issues at all.drago10029
4.0-3178Windows 7Intel Core i3-2310M @ 2.1GHzNVIDIA GeForce 610MFully playable @ 50FPS (PAL version). Some FPS drop at the very beginning of some fights for less than a 1/4 seconds.HauruI
4.0-4163Ubuntu 14.04Intel Core i3-3220 @ 3.3GHzNVIDIA GeForce GTX 65060FPS, all modes work, no framerate drop at Fountain of Dreams unless increasing internal resolution. Fully playable. Setting EFB Copies to disable causes major graphical issues with character shadows and turns floors of maps black.Xerxes
4.0-4557Windows 7AMD Phenom X4 9750 @ 2.4GHzAMD Radeon HD 5450OpengGL 1x rendering 60FPS, framerate drop a little before battle but is fully playable. DX is 60FPS but more drops and more stuttering before start battles; 2x causes heavy slowdowns before battles, 30-60FPS in battle on both OGL/DX; The sound is PerfectAlfresitu
4.0-5616Windows 7AMD FX-8350 @ 4GHzNVIDIA GeForce GTX 75060FPS on gameplay with some quick little frame stutters here and there. Menus and Victory screen may have frame drops but are fine otherwise. Was able to play up 4x native resolution but had to change audio to LLE recompiler. Major initial frame drop on 4x menu screen but it was fixed up after a battle.Combatheros
4.0-5752Windows 7Intel Core 2 QuadNVIDIA GeForce GT 120Perfect 60FPS, with some small hiccups when loading things (same with almost every game I play). Audio worked fine the first time I loaded it, but now the music cuts out after a few seconds, and I have no idea how to fix it.LotadTheGreat
4.0-5942Windows 7Intel Core 2 Quad Q8200 @ 2.34GHzNVIDIA GeForce GT 120Perfect 60FPS still, and we still have that audio glitch. Also, whenever you start a battle, it freezes with this beeping noise, but still says it is running 60FPS. Unplayable.LotadTheGreat
4.0-7123Windows 10Intel Core i5-4590T @ 3GHzNVIDIA GeForce GTX 860M3xIR and 8x AA on both backends, perfect speed. However there is a strange popping sound in the right speaker that goes on quite rhythmically. I've just disabled sound on it for now.shangry
4.0-7840Windows 10Intel Core i5-3570K @ 4.5GHzNVIDIA GeForce GTX 660Runs perfectly.Smartlord
4.0-8520Windows 7Intel Core i7-3820 @ 3.8GHzNVIDIA GeForce GTX 980 TiRuns 60 FPS no problem with everything maxed out. Netplay (online) works flawlessly.JohnFromSteam
4.0-9175Windows 10AMD FX-8350AMD R9 2904* Sometimes short lags, RIP AMDDer Blockbuster
5.0Windows 10AMD FX 6350 @ 3.9GHzNVIDIA GeForce GTX 660OpenGL, LLE, 3xNative, 8xMSAA, 16xAF

Runs like a dream. Minor slowdown in menus, no issues with gameplay.

GAMMA
5.0Windows 10Intel Core i5-6200U @ 2.3GHzIntel HD Graphics 520Direct3D 12, LLE, 1.5x Native, 16xAF, no anti-aliasing. Runs perfectly at 60FPS, even with widescreen hack. Higher graphical enhancements will result in performance issues.SuperFunnyBros
5.0Windows 7Intel Core i7-5930k @ 3.5GHzNVIDIA GeForce GTX 970Runs great, occasional freezes for a few seconds as levels load, but never crashes or freezes foreverCaaaaarrrrlll
5.0Windows 10Intel Core i5-6400 @ 3.3GHzNVIDIA GeForce GTX 970DX11, 6x Native (4k), AA: 8x MSAA, AF: 16x. Runs perfectly @ 60FPS, only minor lag between menus. No crashes or stutter. Widescreen hack works great.Sam1

Gameplay Videos

Super Smash Bros. series
GameCube
Nintendo Wii
  • Super Smash Bros. Brawl(2008)
  • Virtual Console
    Retrieved from 'https://wiki.dolphin-emu.org/index.php?title=Super_Smash_Bros._Melee&oldid=172857'
    Strategy Guide/Walkthrough/FAQ
    What is CelebrityGamerZ?
    Review

    Note: This game is also titled Dairantou Smash Brothers X.

    All-Star mode

    Unlock all bonus characters to unlock All-Star mode.

    Boss Battle mode

    Successfully complete SSE (Subspace Emissary) mode to unlock Boss Battle mode.

    'More Rules' option

    Get 200 KOs in Standard Brawl mode to unlock the 'More Rules' option at the bottom of the 'Rules' menu.

    Random stage selection

    Unlock all forty one stages. Random selection is available from the start of the game. However, once all forty one regular stages are unlocked, you can exclude any stage from the random function.

    Extra events

    Successfully complete the indicated task to unlock the corresponding event:

      Co-op Events 9 to 13: Unlock R.O.B. and successfully complete the Subspace stage in SSE (Subspace Emissary) mode.
      Co-op Events 14 to 20: Successfully complete ten Co-op events and unlock all hidden characters.
      Co-op Event 21: Successfully complete all 20 Co-op events.
      Events 11 to 20: Successfully complete five of the first ten events.
      Events 21 to 28: Unlock R.O.B. and successfully complete the Subspace stage in SSE (Subspace Emissary) mode.
      Events 29 to 40: Unlock all hidden characters.
      Event 41: Successfully complete all 40 events.
    CodeBonus stages

    Successfully complete the indicated task to unlock the corresponding stage:

      75m: Play as Donkey Kong in 20 Brawls.
      Big Blue (from Super Smash Bros. Melee): Play as Captain Falcon in 10 Brawls.
      Electroplankton: Successfully complete Event Match #28.
      Flat Zone 2: Unlock Mr. Game & Watch.
      Frozen Hillside: Brawl in the Halberd stage 10 times.
      Great Sea: Unlock Toon Link.
      Green Greens (from Super Smash Bros. Melee): Play as Kirby in 20 Brawls.
      Green Hill Zone: Unlock Sonic.
      Hanenbow (from Electroplankton): Successfully complete the 'Flower Blooms In The Echoes' event.
      Jungle Japes (from Super Smash Bros. Melee): Brawl in any Melee stage 10 times.
      Luigi's Mansion: Play as Luigi in 3 Brawls.
      Mario Bros.: Successfully complete Event Match #19 (Wario Bros.).
      Pokemon Stadium (from Super Smash Bros. Melee): Brawl in the Pokemon Stadium 2 stage 10 times.
      Spear Pillar: Successfully complete Event Match #25 (The Aura Is With Me).
    Play as Sheik

    Use one of the following methods to unlock Sheik. At the character selection screen, select the Zelda/Sheik area. Hover the pointer over your section, then press the following button to toggle between Zelda and Sheik:

      With a Wii-mote, press 2.
      With a Wii-mote and Nunchuk, press A.
      With a Classic controller, press A.
      With a GameCube controller, press A.
    Play as Zero Suit Samus

    Use one of the following methods to play as Zero Suit Samus. At the character selection screen, select Samus, then hold the following buttons at the 'Ready to Fight!' message:

      With a Wii-mote, hold Minus and press Plus.
      With a Wii-mote and Nunchuk, hold Nunchuk Z and press Plus.
      With a Classic controller, hold R and press Plus.
      With a GameCube controller, hold R and press Start.
    Bonus characters

    Successfully complete the indicated task to unlock the corresponding character:

      Captain Falcon: Successfully complete Classic mode on the Normal or higher difficulty in under twelve minutes, then defeat Captain Falcon in the next match. Alternately, play 70 offline Brawl matches or have Captain Falcon join you in SSE (Subspace Emissary) mode.

      Falco: Successfully complete the 100-Man Brawl. Alternately, play 50 offline Brawl matches or have Falco join you in SSE (Subspace Emissary) mode.

      Ganondorf: Successfully complete Classic mode on the Hard difficulty with Link or Zelda. Alternately, play 200 offline Brawl matches or have Ganondorf join you in SSE (Subspace Emissary) mode by collecting the Zelda and Link trophies.

      Jigglypuff: Successfully complete SSE (Subspace Emissary) mode, and have Jigglypuff join you in SSE mode by going to 'The Swamp' on the map. Go to near the end (which is basically after you defeat giant Diddy Kong). The canons will shoot you, and you will see a door while being shot. Swim back to the door, and fight Jigglypuff. Alternately, successfully complete SSE (Subspace Emissary) mode, then complete Event Matches #1 through #20 or play 350 offline Brawl matches.

      Lucario: Defeat Lucario in SSE (Subspace Emissary) mode with Meta Knight in the Glacial Peak level. Alternately, successfully complete all five Target Tests with any character or play 100 offline Brawl matches. Another method is to have Lucario join you in SSE (Subspace Emissary) mode.

      Luigi: Successfully complete Classic mode on the Easy difficulty without using any continues. Alternately, play 22 offline Brawl matches or defeat Luigi in SSE (Subspace Emissary) mode.

      Marth: Successfully complete Classic mode. Alternately, play 10 Brawls or defeat Marth in SSE (Subspace Emissary) mode.

      Mr. Game & Watch: Successfully complete all Target Tests on the same difficulty with 30 different characters. Alternately, play 250 offline Brawl matches or have Mr. Game & Watch join you in SSE (Subspace Emissary) mode.

      Ness: Play 5 offline Brawl matches. Alternately, reflect ten projectiles or defeat Ness in SSE (Subspace Emissary) mode.

      R.O.B. the robot: Play 160 offline Brawl matches. Alternately, get 250 different trophies or have R.O.B. join you in SSE (Subspace Emissary) mode.

      Snake: Play fifteen matches on the Shadow Moses Island stage. Alternately, play 130 offline Brawl matches or have Snake join you in SSE (Subspace Emissary) mode in the Battleship Halberd Interior level.

      Sonic: Successfully complete Classic mode with 10 characters. Alternately, play 300 offline Brawl matches or have Sonic join you in SSE (Subspace Emissary) mode. When you are about to fight Tabuu in SSE mode, Sonic will appear. After defeating Tabuu and saving your game, Sonic will be unlocked.

      Toon Link: Successfully complete SSE (Subspace Emissary) mode, and have Toon Link join you in SSE mode by going to 'The Forest' on the map. Then, look for the first door near the beginning. Alternately, successfully complete SSE (Subspace Emissary) mode, then complete Classic mode or play 400 offline Brawl matches.

      Wolf O'Donnell: Successfully complete SSE (Subspace Emissary) mode, then complete Boss Battle mode with Fox or Falco. Defeat Wolf after he challenges you to unlock him. Alternately, play 450 offline Brawl matches, then defeat Wolf after he challenges you. Another method is to successfully complete SSE (Subspace Emissary) mode, and have Wolf join you in SSE mode by going to 'The Ruins'. After you get lowered in the pit, you will see a floating door. Go in, then out. You will now be dropped where the door will be.

    Fight Crazy Hand in Classic mode

    Reach Master Hand in Classic mode in under nine minutes on the Hard or higher difficulty without using any continues to fight both Crazy Hand and Master Hand together.

    Stage Builder parts

    Successfully complete the indicated task to unlock the corresponding parts:

      Edit Parts A: Play ten VS. mode matches on Stage Builder stages.
      Edit Parts B: Create five stages in Stage Builder mode.
      Edit Parts C: Create fifteen stages in Stage Builder mode.
    Target Tests

    Successfully complete Classic mode on the indicated difficulty or difficulties to unlock the corresponding Target Test level (as well as any easier level):

      Level 2 (Medium): Successfully complete Target Test in Classic mode twice on the Easy difficulty or once on the Medium difficulty.
      Level 3 (Hard): Successfully complete Target Test in Classic mode twice on the Medium difficulty or once on the Hard difficulty.
      Level 4 (Very Hard): Successfully complete Target Test in Classic mode twice on the Hard difficulty or once on the Very Hard difficulty.
      Level 5 (Intense): Successfully complete Target Test in Classic mode once on the Very Hard difficulty.
    Virtual Console trials

    Successfully complete the indicated task to unlock the corresponding Virtual Console trial game:

      Donkey Kong: Play over ten hours.
      F-Zero: Have Captain Falcon join you in SSE (Subspace Emissary) mode.
      Super Mario Bros. 2 (Super Mario USA): Win in VS. mode over five times with Peach.
      Super Mario World: Play Yoshi's Island (melee) over three times.
      The Legend Of Zelda: Ocarina Of Time: Play as Toon Link over ten times.
    Music

    Successfully complete the indicated task to unlock the corresponding music CD:

      100-Man Melee 1: Successfully complete the 100-Man Brawl in under four minutes.
      3D Hot Rally Title: Successfully complete Target Smash level 5.
      Ai no Uta (French version): Hit 37,500 feet combined with all fighters' Home Run Contest records.
      Bob-Omb Battlefield from Super Mario 64: Accumulate 50 hours of VS. mode game play.
      Clu Clu Land (Kuru Kuru Land): Get a distance of 1,200 feet (400 meters) in the Home Run Contest.
      Dragon Roost Island: Unlock Toon Link.
      Dream Chaser: Play ten VS. mode matches in Port Town.
      Echoes from Metroid Prime 2: Brawl in the Frigate Orpheon stage 10 times.
      Ending from Metroid: Brawl in the Norfair stage 10 times.
      Excite Truck: Successfully complete Target Test Level 2 in under 19 seconds.
      Fire Field: Successfully complete Event Match #24.
      Frozen Hillside: Brawl in the Halberd stage 10 times.
      Goruda: Brawl in the Halberd stage 10 times.
      Great Temple: Successfully complete Event Match #33 on the Difficult difficulty.
      His World: Brawl in the Green Hill Zone stage 10 times.
      Ice Climbers from Super Smash Bros. Melee: Successfully complete Classic mode on the Easy difficulty.
      Icicle Mountain from Super Smash Bros. Melee: Successfully complete Classic mode on the Normal difficulty.
      Ike's Theme: Find Ike in SSE (Subspace Emissary) mode.
      King Dedede's Theme: Successfully complete Event Match #15.
      Kuru Kuru Land: Get a distance of 400m in the Home Run Contest.
      Legendary Air Rider Machine: Successfully complete Event Match #13.
      Love Song (commercial version): Get a combined distance of 15,000 feet (12,500 meters) in the Home Run Contest.
      Mach Rider from Super Smash Bros. Melee: Defeat fifty enemies in the Endless Brawl.
      Menu 2: Unlock all 35 characters.
      Molgera Battle: Unlock Toon Link.
      Mountain and Forest: Successfully complete Event Match #18 on the Difficult difficulty.
      O2 Boss Theme from Kirby 64: Collect more than 5,000 coins in Coin Battle Brawls.
      Peach Castle from Super Smash Bros. Melee: Unlock all Melee stages.
      Pokemon Center: Collect 200 stickers.
      Powerhungry Fool: Brawl in the Castle Siege stage 10 times.
      Road To Virdian City (Road To Tokiwa): Successfully complete Event Match #8.
      Snake Eater: Brawl on the Shadow Moses Island stage 15 times.
      Song of Storms: Successfully complete Event Match #37.
      Staff Credits Music: Successfully complete Classic mode on the Difficult difficulty.
      Star Wolf from Star Fox: Assault: Successfully complete Event Match #38 on the Difficult difficulty.
      Taru Taru Heights: Successfully complete All-Star mode on the Easy difficulty.
      The Great Sea: Unlock Toon Link.
      Underwater BGM from Super Mario Bros.: Brawl in the Mario Bros. stage 10 times.
    Bonus Sound Test sections

    Successfully complete the indicated task to unlock the corresponding section in the 'Sound Test' menu:

      Assist Trophies 3: Unlock all Assist trophies.
      Fanfare: Unlock all characters.
      Kirby's Copy Abilities: Unlock all characters.
      Narration: Unlock All-Star and Boss Battle mode.
      Subspace Enemies and Bosses: Successfully complete SSE (Subspace Emissary) mode.
    Stickers

    Successfully complete the indicated task to unlock the corresponding sticker:

      Boo from Mario Tennis: Hit over 900 feet in the Home Run Contest.
      Liquid Snake from Metal Gear Solid: The Twin Snakes: Defeat ten Alloys in Cruel Brawl mode.
      Phyllis from Animal Crossing: Wild World: Successfully complete All-Star mode on the Normal difficulty.
      Running Chibi-Robo from Chibi-Robo: Successfully complete Classic mode on the Easy difficulty.
      Ryuta Ippongi from Duendan 2: Successfully complete the 100-Man Brawl with a time less than 3:30.

    Ssbm All Character Dolphin Code Free

    Trophies

    Successfully complete the indicated task to unlock the corresponding trophy:

      Kapp'n: Exceed 300 ft. combined swim distance for all characters.
      Master Hand: Successfully complete Classic mode with twenty characters.
      Peanut Popgun: Successfully complete Target Smash level 2.
      Stafy: Successfully complete Target Smash level 1 with ten characters.
      Tom Nook: Collect 1,000 coins in Coin Matches.
    Assist trophies

    Successfully complete the indicated task to unlock the corresponding Assist trophy:

      Advance Wars: Brawl 300 times.
      Barbara: Unlock 25 CDs.
      Gray Fox: Unlock Snake.
      Isaac: Brawl 200 times.
      Ray MK III: Brawl 100 times.
      Shadow The Hedgehog: Unlock Sonic The Hedgehog.
    Easy unlocking

    Use the following trick to unlock all characters in under two hours. Enter VS. mode, and select Special Match mode. Set it to Stamina and Flower modes. At the character selection screen, give the CPU 1 health and your character anything over 1 health. Also, make sure that it is on 1 Life Stock mode. Set the stage to Shadow Moses Island, at least until Snake appears and you defeat him. Keep playing this way for approximately two hours and you have around 500 VS. mode games played. By then, you should have unlocked all characters. Note: Make sure you are using a character you are good with because after a certain number of rounds, you will unlock each character and have to face them in a fight. It is 1 vs. 1 -- so it is recommended that you use a character like Ike, who hits very hard. However, do not worry if you lose; after one more VS. mode round, you will get to try again. -From: Austin Graham

    Setup a Special Brawl. Choose the options 'Stamina' (matches are based off of HP) and 'Flower' (characters will have a health-draining Flower on their heads at all times). Play against a single CPU character, and set their HP to 1, leaving your HP anything higher than 1. When a fight starts, your opponent will automatically die from the flower (this is a self-destruct) and the match will end. This method is very useful for unlocking anything that requires 'Brawl on [stage name] a certain number of times' or 'Brawl with [character name] a certain number of times', etc. It can also be used to easily increase the number of Brawls played to unlock characters and Assist trophies. The only thing it cannot unlock is anything requiring standard Brawl victories, as it is a Special Brawl and not standard.

    To unlock the 75m stage, you must play as Donkey Kong twenty times. To easily unlock the stage, go to Special Brawl. Change the settings so that you have a flower on your head and stamina is at 1 HP. Then, choose DK and any stage. When the match begins, you will instantly fall down and the match will end. Do this twenty times to unlock the 75m stage. Note: You can do this to unlock other stages too as long as you meet the requirements.

    Character conversations

    To perform Solid Snake, Fox, Falco, and Wolf's Smash Taunt, do the following. For Snake, go to the Shadow Moses Island stage, and quickly and repeatedly tap D-pad Down. Snake should crouch down and put his hand to his ear, occasionally nodding and seeming to speak to someone. He will then stand up and a beeping noise will be heard. Then, Snake and one of three characters (Colonel Roy Campbell, Mei Ling, or Otacon) will talk to Snake about the character you are fighting. For Fox, Falco, or Wolf, go to the Lylat Cruise stage, and quickly and repeatedly tap D-pad Down. Fox, Falco, or Wolf will bend down and start to rapidly shake his fist. After a brief period of time, Fox, Falco, or Wolf will stand up and salute someone off-screen. However, nothing will happen until you pass through the warp. Afterwards, Fox, Falco, or Wolf's team will start talking about the fight. What all the characters will say depends on where you are, leading to a total of five different conversations for all three characters. Note: This can also be done with Fox and Falco on the Corneria Melee stage.

    Play on the Shadow Moses Island stage as Snake in Training mode and select Falco your CPU opponent. Quickly and repeatedly tap D-pad Down. When Snake kneels down, instead of Colonel Roy Campbell, Mei Ling, or Otacon calling him, Slippy from Star Fox will call him.

    Built-in items

    Some characters have (often tweaked) built-in items as special moves, smashes, or standard moves:

      Bowser: Fire Flower (Fire Breath)
      Charizard: Fire Flower (Flamethrower)
      Falco: Franklin Badge, Ray Gun (Reflector, Blaster)
      Fox: Franklin Badge, Ray Gun (Reflector, Blaster)
      Link/Toon Link: Bob-omb (Bomb)
      Peach: Parasol, Mr. Saturn (Parasol, Turnips)
      Samus: Super Scope (Charge Shot)
      Sonic: Bunny Hood (Running)
      Wolf: Franklin Badge, Ray Gun (Reflector, Blaster)
      Zero Suit Samus: Fan (Paralyzer and Down Smash)
    Easy CDs and Stickers

    Unlock Stage Builder Edit Parts B. Then, create a level where there are conveyor belts running into a wall, and a platform somewhere in the level that a player can stand on and stay there. Plug in a second controller. Go into options, and turn every item except 'Sandbag' off. Set items to high. Play in your 'conveyor belt' created level in a regular Brawl. Have the second player jump and stay on the platform, so it is not in the way. When the Sandbags fall, they will stay at the wall. Use your character (Kirby's basic A attack, repeatedly, is recommended or another character that can hit many times quickly) to hit the Sandbags repeatedly. Since all other items are turned off, only CDs and Stickers will appear. This is the easiest way to get a lot of CDs and Stickers quickly.

    Easy home runs in Home Run Contest

    This trick works for any character. Immediately turn around, pick up the bat, and throw it at the Sandbag. You should not have to move much to pick it up again while it is still in the air. Throw it again. Repeat this process until you have about two seconds remaining. Then, go behind the bag, and smash it. You should be able to get at least 1,500 feet every time. Note: Do not hesitate or wait until the bag is stopped. You will lose precious time. Also, you will have to turn around to face the bag after each hit.

    Easy combos in Training mode

    Enter Training mode, and choose any character and stage. Select 'Help on', and choose the smart bomb from the menu. Pick it up, go beside the other player, and throw it at them. Quickly pause the game, then select the smart bomb again. Then, choose only one smart bomb every second. If you select them too fast, you will run out. This will save you a lot of time.

    Go to a stage where there is a wall that you can push the enemy up against (for example, Corneria, Temple). Push the CPU character up to the wall. Drop three of the Superspicy Curry items. Move forward to get the curry to move towards you. Duck (hold Down) and get the curry. It runs out after 155% (155 combos). As it gets close to that number, pick up the next curry and repeat. While doing the second curry, a third curry will disappear; pick it up in the middle. It is possible to get 367 combos on Marth by doing this.

    K.K. Slider concert in Smashville stage

    Set the system time between 8:00 p.m. and 11:59 p.m. on a Saturday. Play any kind of Brawl on the Smashville stage from Animal Crossing, and K.K. Slider will play a concert in the background of the stage.

    Big Jigglypuff

    Play the Bridge Of Eldin stage with Jigglypuff. Break the Smash Ball, and wait until the ground breaks. When the ground is ready to return, go between the gap and press B. When it returns, Jigglypuff should be huge.

    Stopping knockback effects with Ike

    This trick allows you to endure a hit that usually causes the knockback effects when using Ike. When you are about to be hit by an objects such as a Smart Bomb, press Up + B to do Ike's special move, Aether. Your sword must still be alone in mid-air when hit. If done correctly, you will continue to jump upwards toward your sword after the hit has landed and finish the move. This is very useful and can be much easier to time and execute than sidestepping.

    Switched music

    Under the 'My Music' settings, the Star Fox Melee stage's music themes 'Corneria' and 'Venom' are swapped.

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